How easily man is led astray in The Cursed Crusade
Anyone have any idea about this? I just see some trailer for this but can’t get any idea about this. So anyone tell me how easily man is led astray in this game? I really want to know about this because this is so important for me. So please give some idea about this.
#2
12-09-2011
Squibbit
Member
Join Date: May 2008
Posts: 4,061
Re: How easily man is led astray in The Cursed Crusade
The two trailers that were released hitherto are amazing. Graphics, animation, ambiance and look dead in battle. Unluckily it seems that a linear god of war type action game, which, in the majority cases, it’s fun the first time, but it becomes predictable and scripted second time and again. This type of game I never play twice. If it is a set of open work that I'd be in sold with more data.
#3
12-09-2011
Wyvern
Member
Join Date: May 2009
Posts: 3,622
Re: How easily man is led astray in The Cursed Crusade
Assassins Creed has a combat system that looks very similar, and many tend to point this out on the link to YouTube, but CA has a battle system very, very surface. While the player can kill in many ways the battle is easy and needs no skill or tactics. I sincerely wish that this game will confront and deep with the enemies that block, stop and maneuver.
#4
12-09-2011
ApplePowerPC
Member
Join Date: Aug 2009
Posts: 2,867
Re: How easily man is led astray in The Cursed Crusade
I just saw the trailer on Game trailers. Simply browse, not expecting anything! Really caught my attention, so I thought to look into it, which brought me here. I really like the feel of the gameplay and atmosphere. Very authentic and realistic, however, quite brutal. I love it!
Unlike Topeira do not really prefer open world, as it always ends up playing a bit and lose focus and immersion in games Open World. I hope however that there are still more areas to walk and explore. So the Middle way works best for me. And to top it off with the Co-op!
#5
12-09-2011
MacIntel
Member
Join Date: Aug 2009
Posts: 3,734
Re: How easily man is led astray in The Cursed Crusade
Trailer attractive and I think it shows the game better than the first. However, visceral combat does not look believable to me or trailers, and I think that what I saw looked great, but, I am just a mite more interested in fighting, for example, Assassins Creed.
#6
12-09-2011
Common
Member
Join Date: Jun 2009
Posts: 4,020
Re: How easily man is led astray in The Cursed Crusade
When a game is guided by the nose itself is easier to keep track of history and are embedded in it, but the freedom to find enemies seizure or fit (sneaking through point A, using the bow to snipe, from the point B, load through gates at point C, etc.) is what sold me in a game. Also an open world game gives me the feeling that the place in a world I am breathing. All the time linear in the games I know that after that wall buildings are just a lay down. That are not actual and there is not anything actually there.
Last, open-world games are this randomness factor. Unscripted things that could occur in random ways. Things can be weird. Things can vigor a player to improvise. Linear in games all that occurs because it was written. There is nothing organic. There is nothing unexpected and things look the same if u die and reload a second time or play everywhere.
#7
15-09-2011
desilva
Member
Join Date: Apr 2009
Posts: 3,947
Re: How easily man is led astray in The Cursed Crusade
I do not own a console and do not know how many souls DEMON was so I have no idea how Atlus could approach this game. Even a semi-linear game and I will meet ARCANIA (which had areas that are of medium size areas. Each had their own missions and once that is done or goes to the next area).
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