No need of DX or .net E installation with every Steam game
Hello guys I want your views on this. Why with every game steam provide the installation of a DX and .NET E installation. It’s totally frustrating for me because which DX I am using I am keeping it all time updated, so why there is need of installation with the every single game. Please share your views on this.
#2
15-09-2011
Lisa Boney
Member
Join Date: Jul 2011
Posts: 373
Re: No need of DX or .net E installation with every Steam game
It’s not essentially installing. If games necessitate a definite DX/.net, it will sprint the installer. If an accurate version is detected, it won't really install. If an inaccurate version is detected, it will correct that. If it didn't confirm that people had the accurate necessary software installed initially.
#3
15-09-2011
phunsuk
Member
Join Date: Jul 2011
Posts: 495
Re: No need of DX or .net E installation with every Steam game
They installers don't install whatever thing if things are previously up-to-date. They perform however; start up to ensure that things necessary through that game are there. The simply problem is if it keeps doing it every time you run the game, after that somewhat aren’t working correct as it hasn't sensed the installer did its work on the primary set up.
#4
15-09-2011
Chuck Connors
Member
Join Date: Sep 2011
Posts: 51
Re: No need of DX or .net E installation with every Steam game
Hello I agree with your thoughts on this. That obtain rather irritating that I locate myself not backing up GCF files to any further extent subsequent to a format, I presently save the complete steam folder as a result I don't have to leave although the "install" process in favor of each game I would like.
#5
15-09-2011
DanielaA
Member
Join Date: Jun 2011
Posts: 758
Re: No need of DX or .net E installation with every Steam game
I wish the game pleasing a minute to ensure that DX is updated the initial time it runs toward having full of public complaining that the game is busted (for the reason that they don't have updated DX). It Happened through Worms Reloaded and within the end they append the DX confirmation to stop this. As an alternative of packaging the runtimes, Steam games supposed to just comprise a list of requirements. If such a list is establish, Steam should perceive if the runtime is installed, through the system software administration or an individual list. If the most up-to-date runtime is not installed (as a result the list is supposed to contain the name and date of the runtime within question), it possibly will just download the runtime commencing the seller and install it.
#6
15-09-2011
BethanyI
Member
Join Date: Jun 2011
Posts: 456
Re: No need of DX or .net E installation with every Steam game
possibly the cause Valve package these belongings through every game the similar as the retail version is for the reason that if they interfered to that point, they'd be accountable to supply individual customer maintain per game, rather than be gifted to redirect customers toward the publisher.
#7
15-09-2011
Anahera
Member
Join Date: Jun 2011
Posts: 252
Re: No need of DX or .net E installation with every Steam game
Valve don't package these belongings through the games, the seller achieve. And still, its plain ineffective to package this belongings through each game. A central runtime depository would be sufficient.
#8
15-09-2011
JErastus
Member
Join Date: Jun 2011
Posts: 794
Re: No need of DX or .net E installation with every Steam game
As a result if Valve obtain it ahead them to maintain the DX, .net and C libraries updated in favor of one and all, they would have to compact through the customer maintain for at what time people have troubles running the games. At present, they are able to articulate it is not their difficulty as the games come through the similar setup as the publishers own ones at retail or other DD service. I agree though, it would be far more competent to have a Steam client update in favor of the DX, .net and C etc similar to they comprise the ATI driver thing at the moment. As a result it still would be sufficient to presently install the most up-to-date installer of the required library to crack all troubles.
#9
15-09-2011
CamilleT
Member
Join Date: Jul 2011
Posts: 374
Re: No need of DX or .net E installation with every Steam game
That complete library would necessitate hundreds of dissimilar adaptation of the similar files, for every 20xx release. I don't acquaint with regarding anyone else; however I wouldn't like to have to download a huge library each time a latest revision came out.
#10
16-09-2011
sushantbankar
Member
Join Date: Jul 2011
Posts: 415
Re: No need of DX or .net E installation with every Steam game
The motive belongings similar to VC and DirectX redistributables, the Steam client used for Steamworks games and the GFWL client in favor of GFWL games are integrated through the package is for the reason that they are belongings necessary to play a game. If you take apart them, after that you're successfully knowingly shipping a broken product toward your customers and would be looking at a sustain nightmare. Not everybody is as theoretically versed as you are and their dispense requirements to be resolutely guided. These less technically-inclined users are why these things necessitate to be integrated through each game.
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